Define terms as you go, like n-gon, Iterations, Constraint. Or how to combine subdivision with a script or another modifier. What would help are posts that are general, that can be applied to a car, human, or toaster, like example jas files, step-by-step doo-dads, animated gifs, links to previous C3D Forum subdivision posts or other 3D sites, including YouTube and Vimeo. I hope experienced users will add posts with related basic advice for beginners, to give them a running start. (Yes, I know the topic of subdivision has come up a few times before.) Subdivision is so fundamental, so powerful, but far from intuitive for 3D beginners, even if they have lots of 2D experience. I am starting this thread in the Tutorials sub-forum because it’s general, not a solution to a specific problem. In particular, overall smooth compound curves that incorporate small curved details (e.g. Learning how to use subdivision has been a slow process, even though my single-shot renders are simple compared to, say, animated characters’ facial expressions.
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